COLLECT
Get your human or monster.

A PERSISTENT ONCHAIN CITY
Humans take the day shift. Monsters own the night. Collect a worker, build an office, and leave your mark on a city that keeps moving.
NO WALLET REQUIRED FOR THIS PREVIEW
No passive promises. You progress by participating.
Get your human or monster.
Give them a desk.
Start the soft-staked shift.
Complete shifts and missions.
Build rooms and buy equipment.
PUNCH has no exchange rate or monetary value promise. It is an in-city progression asset.
Every room exists at every hour. Switch the shift. Tap a business. Watch the city change.

Where your crew clocks in.
1/1Every machine traces back to it.
1/1Steals a shift from the clock itself.
1/1Efficiency by executive order.
1/1Keeps freeloading monsters out.
1/1Never clocks out.
1/1Two jobs. One desk.
1/1One extra operator.
1/1Breaks desk-space rules.
1/1Works for free. Somehow.
1/1Keeps every desk spotless.
1/1Fronts PUNCH transactions.
1/1Turns burned items into payout.
1/1Shows the real numbers.
1/1Names monsters in your office.
1/1A daily PUNCH trickle.
